The reasons making hobby electronics & robotics especially effective at the introductory level of Education are as follows:
| 01 |
From the beginning of their studies students acquire a holistic ‘mechatronic’ view of electrical, mechanical and computer engineering, and shape personal inclinations in these professional areas. |
| 02 |
Students acquire basic knowledge and experience that is important for their continued success. |
| 03 |
Students become involved in self-directed learning, interdisciplinary design, teamwork, professional communication, technical invention, and research. |
| 04 |
Students learn to investigate physical environments and human factors that determine engineering designs. |
| 05 |
Intensive practice in solving diverse mental and physical tasks in
the electronics & robotics medium can promote development of student intelligence and creativity. |
| a |
Ability to apply knowledge of mathematics, science, engineering |
| b |
Ability to design and construct experiments |
| c |
Ability to design a system, component, process |
| d |
Ability to function on multidisciplinary teams |
| e |
Ability to identify and solve engineering problems |
| f |
An understanding of professional and ethical responsibility |
| g |
An ability to communicate effectively |
| h |
Knowledge of contemporary issues |
| i |
Ability to apply techniques, skills, and modern engineering tools |
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